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Old Jun 20, 2005, 07:06 AM // 07:06   #21
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Quote:
Originally Posted by DarrenJasper
When you said "the accesended @$$holes who are on Thunderhead Keep and don't no what the aggro circle is" I made that connection. Was I wrong to?

And honestly it depends on the people, which was my original point. Chances are, no matter what kind of player you are, someone, somewhere, is going to take an issue with it. Even if it's only one person in 100, how many people are there in GW? Thousands, which means that whoever you may be, whatever your behavior may be like, there are at least 50 people out there right now who would black-mark you in a rage and feel right about it afterwards (to say nothing of those who would do it wrongly and knowingly, of which there are probably more).

My point is, who gets to decide what constitutes "asshole" behavior? You mentioned earlier that "these @$$holes are taking away from that enjoyment and the enjoyment of others" but that's only your opinion. Like I said, I could care less about people quitting from groups while you take issue. Which one of us is right, when you consider that quitters and non-quitters have both paid $50 to play this game in the non-asshole districts? Unless they make it a rule that you have to stay with a group after you join no matter what kind of dumbasses you ended up with, neither of us.

So as much as you'd like to just throw in a big cure-all solution to the problem of unsavory individuals in the community and eat the losses when it comes to innocents falling victim, I'm telling you to curb that impulse. Social problems don't go away that easy, which explains why so many exist in the world today. When you become a victim of your own flavor of asshole behavior, just grit your teeth and bear it like the rest of us. The sooner you learn to put up with it, the better off you'll be.
I know all of that and this probably isn't a good idea I mearly put it out here to see what kind of responce I would get and if anyone would offer a more reasonable alternative.
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Old Jun 20, 2005, 07:11 AM // 07:11   #22
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Quote:
Originally Posted by EmperorTippy
I know all of that and this probably isn't a good idea I mearly put it out here to see what kind of responce I would get and if anyone would offer a more reasonable alternative.
Well you're not to blame for wanting to fix it. I just personally don't think punishing people is the right way to go in this case. It might work from a parent to a toddler, but the kind of kiddie we're usually dealing with is past the easily-corrected phase, thinks he knows everything, and definitely isn't going to yield to anyone who isn't his daddy, let alone on the internet.

My suggestion for an alternative has already come up in other threads, but why not replace quitters with a henchman doppelganger? Not a perfect solution, but maybe enough of a band-aid to let the group push through to the end.
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Old Jun 20, 2005, 07:15 AM // 07:15   #23
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Crazy is right... apart from this neevr working, just because they appear assholes to you doesn't make them assholes allround...
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Old Jun 20, 2005, 07:16 AM // 07:16   #24
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generally speaking, putting a-holes together will just make them worse a-holes. i much prefer a system where if you report a character for a specific behavior, and someone else also reports them then that character is locked out of game for 1 hour. this goes up by 1 hour for each time that character gets reported by a NEW different account.

at some point, the player will either be perma-banned or he will have learned to play nicely with others.
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Old Jun 20, 2005, 08:28 AM // 08:28   #25
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I agree and I disagree. Nothing bugs me more than waiting 15 minutes for the monk to join, just to play for maybe 10 minutes, and spend another 15 minutes waiting for a new monk because of some @$$hole.

Those people who get really frustrated when playing this need to realize something. This is a freaking game! It's a game, nothing about it has any material worth or value outside in the real world.

I just wish I could do PvP with henchmen because I don't spend long hours studying and doing tests at college, to come home and get a few minutes of playtime because someone had a sudden change of heart.

The only reason I disagree is that it could be exploited. Like the monks you'll see in town you could easily pay someone to vote someone as an @$$hole. There should be a method where you can send your message log to ANet so they can judge with their own minds. I know for one thing the American district players using all kinds of offensive slang at the Koreans every match deserve to be banned.
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Old Jun 20, 2005, 01:36 PM // 13:36   #26
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Quote:
Originally Posted by EmperorTippy
Credit for the idea goes to Creston and this quote is from a different thread he posted on.

Now my improvement to this idea. Make the perrson stay in the *sshole district for 1 week then they can come back to the regular districts but they now need 5 less votes to be sent back (25 then 20 the 15...).

The votes have to be by different accounts so you cant have somone get mad and vote 25 times to kick someone to the *sshole district.

If a player manages to get sent to the district 6 times (when it would require 0 votes to be sent back) they are penalized all the gold they have on the account and cant come back for 2 weeks.

After a person has been sent to the district for every week they go after being reales with no votes to send them back they move up to the next vote requirment (20 to 25...).

What do you think about this idea?
I completely understand the impulse behind this idea. Truly. The stupid rudeness in GW can reach epic proportions. But therein lies the problem. Much of the GW community is amazingly awful and any system like the one you describe would be immediately corrupted and used to annoy and harrass innocent players.

--Nokomis
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Old Jun 20, 2005, 02:30 PM // 14:30   #27
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How about this? Anyone who votes someone as an a@@hole, also gets one vote against themselves? (and no banning or gold penalties, just relegation to the a@@hole zone)

People who like to think of others as a@@holes are usually a@@holes themselves.

And if someone is truly an a@@hole without peer, then I'm sure decent players would be willing to "sacrifice themselves for the good of all" and vote the guy

At the very least, it would make an interesting social experiment
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Old Jun 20, 2005, 04:10 PM // 16:10   #28
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I wonder why this thread has'nt been closed within 10 minutes of IT'S start. =\

I then point to here...

http://www.guildwarsguru.com/forum/s...ad.php?t=16966
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Old Jun 20, 2005, 04:21 PM // 16:21   #29
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This wont work. All the actuall @ssholes would just go around giving everyone a negative vote. Cause they are...well...@ssholes.
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Old Jun 20, 2005, 08:36 PM // 20:36   #30
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It would have a reverse affect. Eventually the non-asshole server would be virtually empty and the asshole server would have everyone, seeing as everyone would be punting everyone else.

~prime
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Old Jun 20, 2005, 09:01 PM // 21:01   #31
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Quote:
Originally Posted by primal98
It would have a reverse affect. Eventually the non-asshole server would be virtually empty and the asshole server would have everyone, seeing as everyone would be punting everyone else.

~prime
How true!
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Old Jun 20, 2005, 09:17 PM // 21:17   #32
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Easily exploited though. A guild with 25 people can knock out any people in Tyria. Then they'll deem themselves as Game Managers and say if you don't give me this, I'll put you into so and so district.

And by the way, this idea is already implanted, it's called American District.

International District if you want to get some peace, though you have to toggle to get from traders.
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Old Jun 20, 2005, 09:18 PM // 21:18   #33
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Quote:
Originally Posted by EmperorTippy
Credit for the idea goes to Creston and this quote is from a different thread he posted on.

Now my improvement to this idea. Make the perrson stay in the *sshole district for 1 week then they can come back to the regular districts but they now need 5 less votes to be sent back (25 then 20 the 15...).

The votes have to be by different accounts so you cant have somone get mad and vote 25 times to kick someone to the *sshole district.

If a player manages to get sent to the district 6 times (when it would require 0 votes to be sent back) they are penalized all the gold they have on the account and cant come back for 2 weeks.

After a person has been sent to the district for every week they go after being reales with no votes to send them back they move up to the next vote requirment (20 to 25...).

What do you think about this idea?

Woot

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Old Jun 20, 2005, 09:19 PM // 21:19   #34
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Quote:
Originally Posted by Madjik
agreed navaros. I dont belive this "Survivor" technique (voting someone off the island or in this case, to a diffrent district) is capable of solving anything in any way, and will only serve to tear apart the community. Even increasing the number of votes required wouldnt work, since a guild can have up to 100 people. It would only take a quick "Hey, lets throw this guy into the **shole district" from the leader of such a guild on the guild channel to create an exploitable situation.

There are much better ways to deal with idiots, such as putting them on your ignore list or staying away from them all together.

how 'bout just make them leave the district and make it so they cant go in the same district as you and or whisper you
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Old Jun 20, 2005, 09:29 PM // 21:29   #35
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While it would be nice if you could do this, it wouldn't work practically. Any sort of voting system could be abused in some way. And the abuse wouldn't just come from the bad players themselves. You could people from one region who watch the HoH winner reports and all vote to punish anyone from either of the other two regions who wins in the HoH. You could even have a large guild vote to punish all of the members of their rival guilds. PvP can't survive the ability to vote punishment upon your opponents.

While some solutions ahve been suggested, these all have ways of getting around them. For example, even if you don't count votes by people in the same guild/friends list, then they can always leave the guild/friends list, vote, then come back. If you raise the number of votes needed to punish someone, the abusers could just band together more.

The only way something like this would work is with a "/report [playername]" command that notifies the mods (including a description of the offense), and if someone gets reported enough, the mods moniter him and punish him if they see that the reports are true. This would be the only non-abusable method, but even it wouldn't work due to the amount of time the mods would have to spend on it.
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Old Jun 20, 2005, 09:37 PM // 21:37   #36
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Quote:
Originally Posted by Swarnt Brightstar
how 'bout just make them leave the district and make it so they cant go in the same district as you and or whisper you
Then people would be booting each other from district to district. If you want to be in a separate district from them, leave the district.

Or, they could expand /ignore to not show the ignored player's character on your screen. /ignore should already block whispers, though it's apparently glitched right now (of course, that can easily be fixed).
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Old Jun 20, 2005, 10:47 PM // 22:47   #37
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Quote:
Originally Posted by EmperorTippy
Credit for the idea goes to Creston and this quote is from a different thread he posted on.
What do you think about this idea?
I like Crestons ideas normally, but this is a bad one.
Why?
Because although he has the best intentions in mind, this quickly becomes a popularity contest.
And who would be abusing it the most?

Why the very *ssholes it is designed to protect everyone else from!

Nay, the long-term answer is unfortunately also the more intensive one; be resolute and report violators with screenshots, logs, etc. as you come across them. It takes longer aye, but they stay gone once confirmed.

Talesin
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